There are plenty of exciting notions to see in this class, they are simply the most cutting edge techniques for the most cutting edge application on the web. Despite its appeal, this course is not an easy one. It is actually rather demanding. It will draw from both your creative side AND your analytical side. Many of the programming aspects are quite complex and to be able to turn these concepts into art can be quite a mind bender. But if you learn to master all that is viewed in this course, you will be amongst the most sought-after web specialists out there.
Applicable Job Roles: web designers, graphic designers, and webmasters.
Outline
Week 1: The Creation and Manipulation of Flash Objects.
A quick review of intermediate actionscripting notions
Get a handle on advanced actionscripting
Learn about Objects and Classes
Learn to create a Flash Object and manipulate it with code
The Date Object
The Mouse Object
Week 2: Scripted Continuous Action
Show Object content in dynamic textfields
How to use the 'trace' action to view variables in the Output window
The Button Object
The Key Object
Listeners
Coding onClipEvents, onEnterFrame, setInterval for continuous action
Week 3: Multi Level Communication
The Movie Clip Object
Be able to create and use the complex Color Object
Swap overlapping movie clips by dynamically changing their depth
Attaching and removing movie clips to and from the Library
Spontaneously generate movie clips out of thin air (MX only)
Generate shapes, lines and colors just with code (MX only)
Generate dynamic masks and draggable masks
Communication/interaction between two separate swf movies
Animating motion with code and user-created functions
Know how to load external variables so your clients can change web site
contents on their own
Learn to use if/else conditional statements in more complex ways
Week 4: Controlling Sound and Text Dynamically
Be using the complex Sound Object and its properties
Create dynamic sound controls to modify independent sounds
The intricacies of Attaching sounds
Loading external sounds
Learn instant loops like while, for and do while to instantly generate art
Know the many intricacies of textfields
Generate textfields out of thin air (MX only)
Easily be able to manipulate the contents of textfields to retrieve or change their content
The Textfield Object
The Textformat Object
The String Object
The Selection Object to control the focus of editable text
Week 5: The Math and Array Objects
Be calculating using the Math Object
Use Sine and Cosine for directional movement
Calculate distances or angles between objects
Generate Random numbers to create artistic/natural effects
Order information with the Array Object
Learn the secrets of the 'square brackets' to dynamically refer to anything on the Stage
Week 6: Managing Content and Troubleshooting
Sharing Symbols
Including external actionscript
Build reusable scripts
Create your own custom actions/Objects/Classes with Functions
Modify already existing Flash actions to fit your needs by modifying the 'Prototype' of Flash Objects (MX only)
Flash Remoting
Components
Prerequisites
You must know the basics of HTML.
A233 - Intermediate Flash
You should have lots of time to explore, research, experiment, analyze and assimilate the complex notions seen in class. You must know about the web and computers well. Those with sufficient previous flash experience can attend as well, but material covered in both the vast introduction and intermediate classes will be taken for granted and will not be discussed. You also need to have some web storage somewhere on the internet. If you don't have any, there are many free sites available.
Requirements
Webspace: Each week you will have to upload your assignments to the internet so that your teacher may view them. This means you all must have some storage space on the internet. This storage space must be configured (MIME-Type) to handle Shockwave Flash files (.swf) and native Flash files (.fla).
System Requirements: Flash CS5, CS4, CS3 or 8. Flash works on both the Macintosh and Windows platforms.
Book:Students need to have one of the required books that is equivalent to their software version. However, it is highly recommended that users who do not have programming experience purchase the Flash 8 book instead. The material covered is the same, but the Flash 8 book uses ActionScript 2.0 which is still widely used and is easier to learn.
Your place in the course is confirmed by your payment. Introductory courses are intended for students with no experience in the subject matter and are seeking beginner level training.
Refund Policy: Please read our Terms and Refund Policy before registering for this course.
Additional Cost: Book and software might be required for the course. Read the Requirements and Book section for more information. Course fee does not include the book and software cost .
How eClasses Work:Instructors post lectures (text-based, no video or audio), reading selections, and hands-on assignments once a week in the online classroom. Students can discuss the assignments with the instructor and amongst themselves in the classroom area. This format has no set meeting time, which allows students to attend class at a time most convenient to them, yet still provides logically organized communication between class participants. Students can apply for the completion certificate after finishing the class.
Open Courses:
No other sessions are scheduled for this course. You can add to your wish list and you will be notified when other sessions are scheduled.
Stephane Richer is the president of a print and web design company called Noise Communications based in Montreal. Stephane comes from the print design world where he evolved during the 1980's. In the 90's he turned to digital presentations and web design. After years of focusing on HTML/DHTML/CSS designs, Stephane switched to Macromedia's Flash when it was in its 3rd version. He now considers Flash to be one of the most important design tools for creating stunning designs for the web. He has been teaching Flash at our organization since January 2000. In 2001, he started teaching Fireworks and Director classes as well.
Before you register for this class, please read the Outline, Prerequisites, Requirements, Books, and Refund Policy sections carefully.
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Price
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Testimonials
Rating
"This class requires a lot of work, but will give you the proper foundation for using Flash and Actionscript in your projects. You will learn the basics of object oriented programming and how to make your Flash sites interactive and functional." - Philip Napora
"Thank you for such a great and informative class." - Diane Brunsting
"The best class I have taken with IWA-HWG so far: very inspiring and positively challenging, the lectures are a great with many practical examples and .fla files to study. The feedback to both my assignment work and my questions was thorough and very useful indeed. And as usual, all was spiced with much enthusiasm and good humour. Invaluable, thank you (applause) :-)" - Susanne Layla Petersen
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